The Coziness Pattern
From HackerspaceWiki
This page is a part of Design Patterns.
Its content is derived from the presentation "Building a Hacker Space" by Jens Ohlig and Lars Weiler.
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[edit] Problem
All work and no play makes Jack a dull boy. There must be something else than only workstations and electronics.
[edit] Implementation
Bring in couches, sofas, comfortable chairs, tables, ashtrays, ambient light, stereo equipment, a projector, and video game consoles. Bringing in plants didn’t work for us.