The Infrastructure Pattern

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This page is a part of Design Patterns.

Its content is derived from the presentation "Building a Hacker Space" by Jens Ohlig and Lars Weiler.

Sustainability Patterns Independence Patterns Regularity Patterns Conflict Resolution Patterns Creative Chaos Patterns

[edit] Problem

You have a chicken-and-egg-problem: What should come first? Infrastructure or projects?

[edit] Implementation

Make everything infrastructure-driven. Rooms, power, servers, connectivity, and other facilities come first. Once you have that, people will come up with the most amazing projects you didn’t think about in the first place.

[edit] References

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