The Old Hardware Pattern
From HackerspaceWiki
This page is a part of Design Patterns.
Its content is derived from the presentation "Building a Hacker Space" by Jens Ohlig and Lars Weiler.
| Sustainability Patterns | Independence Patterns | Regularity Patterns | Conflict Resolution Patterns | Creative Chaos Patterns |
|---|---|---|---|---|
[edit] Problem
You can’t bring in shiny new hardware, as there is no space left. Your space has become a hardware museum filled with junk.
[edit] Implementation
Create a pile/stack where you put that old, unused hardware on. Let everybody take from it. Anything left within a while should be thrown away. But make sure you announce that step not only once, but at least three times with an escalation system.